Bio-Cup 2023 Recap
The annual Bio-Cup contest is a great way to challenge yourself to build exciting characters in a series of round-based head-to-head battles. This year, I went 4 rounds in before tapping out against my competition.
Preliminary Round - Meng Yan
A spectral being that preys on people's dreams of an afterlife. Has lived for over a thousand years. The theme was "Villain", so I opted to draw inspiration from some enemy designs from the game Bayonetta 2 and the general mythology of the kitsune. Dark, edgy colours accentuate its mysterious and malicious allure.
Round 1 - Fan Tian's Pilgrims
Followers of a deity. The theme for this was "Mountains". Conceptualized as a giant mountain-sized golem that resembles traditional Buddha statues, and a smaller nomad figure to reinforce scale. A shrine with a vine-like bonsai grows out of the golem's chest.
Round 2 - War Devil
For the theme "Violence", I looked to Tatsuki Fujumoto's Chainsaw Man for inspiration. A nuclear bomb with teeth for the head, and a gory, skinless arm to represent the cost of war. The chest is meant to resemble the barrel of a revolver. The small arms encircling the collar were meant to hold an assortment of guns and rifles, but I ran out of time.
Round 3 - Sludge Runner
Loosely inspired after maschinen krieger kits. The theme was "Diesel-punk". A large mecha suit that hauls oil and refuels other machines using a gas pump. Effort was focused on creating large smooth countours using mostly parabolic, non-square shapes, a rarity in the Lego part catalogue.